I'm a Program Manager with a lifelong love of games. Think late nights under the covers with a Gameboy Color and a flashlight, batteries drained faster than my parents could replace them. By 6th grade, I'd somehow convinced my science teacher that building a turn-based RPG about a demon invasion was a valid science fair project (it was a hit with my classmates, at least!).
Growing up with three siblings meant a constant stream of multiplayer mayhem – from Mario Kart to GoldenEye, the competitive spirit was strong. That passion hasn't faded; even now, family gatherings inevitably lead to heated Mario Party matches.
That same fascination fuels my work today. I'm driven to create games that capture that sense of wonder and excitement. I'm the kind of developer who'll set up a green screen in my basement for motion capture or stop every few steps on a trip to photograph the perfect textures – always looking for ways to bring the real world into the digital.
I've spent the last four years actively building my game development skills and merging them with my project management background, taking freelance projects, mastering Unreal Engine at Vertex School, and studying concept art at Digital Painting Studio.
I'm seeking an opportunity to bring my project management expertise and game development knowledge to a studio focused on creating innovative gaming experiences.
Let's connect and see what I can bring to your team!

Barcelona

Redwood Forest

Basement Motion Capture
