My formal digital art education was guided by Hardy Fowler through his very first live training program. We extensively covered a wide variety of subjects starting with light and form before diving deeper into machines and mechanical objects, weapons, characters, landscapes, and creatures. The focus from day 1 was delivering value to a client or team by using proven and efficient techniques across any program being used. The skills learned there have transitioned to learning additional programs like Substance Painter, and Krita at an accelerated rate.









